CyberIda / Be Water
Interdisciplinary by nature.
Portfolio / 2026
Back to Be WaterMuseum Experience & Spatial Interaction
MUNAF spatial concept: visitors making editorial choices at two museum touchscreensThe Moment: a large photograph creates a physical entry into the exhibition

MUNAF × NABA

MUNAF

An exhibition concept
Milan / 2026
Spatial concepts / AI-assisted visualizationResearch & Ideation / 21, 23

A Photograph's Life

Not just an image.
A life to follow.

What happens between taking a photograph and finding it in a museum?

A proposed journey for visitors aged 10–14, following one photograph through capture, development, publication and preservation. Physical encounters and a touchscreen experience make those hidden decisions part of the visit.

Context
MUNAF × NABA
Course collaboration
My contribution
Concept, spatial experience
UI, prototype & presentation
Delivery
Concept proposal
Clickable prototype
Status
Proposed experience
Not a built installation

01 / The question

An archive needs an invitation.

The site research pointed to a gap between seeing many photographs and understanding what makes one photograph matter.

Existing MUNAF digital wall showing several photographs and descriptive information
Field observationThe existing digital wall / p. 5
01

Many images. No clear beginning.

The proposal starts with one photograph and a visible route through its story.

02

Description without a decision.

An editorial choice gives visitors a reason to look closer and compare interpretations.

03

The archive's work stays hidden.

Negatives, contact sheets and a printed ticket bring the life of the image into the room.

Looking becomes participating.

The design intention

02 / The visit

One photograph. Five chapters.

A primer sets the direction. Five encounters then move between looking, discovering, choosing and keeping. Each touchpoint has a distinct job within the same story.

Proposed experience AI-assisted spatial concept

Concept proposal, not a built installationSource / p. 21

Existing spaceSite-visit photograph

Wall print / close observation

What made this moment worth keeping?

Visitor action

Meet one photograph at a large scale and look at the decision behind the frame.

Design intention

One image becomes the entry point, rather than asking visitors to navigate an entire archive at once.

Original spatial journey map Research & Ideation / 27

03 / The Choice

Your eye. Your editorial decision.

The digital encounter asks a specific question: which frame would you put on the cover? The sequence turns an initial preference into a comparison, then a personal artifact.

The Choice / Touchscreen01 / 07

A person and a moment in history introduce the collection before the first decision.

Original prototype screens
Individual interpretation, not a right-or-wrong quiz.Screen walkthrough / concept prototype

04 / The companion

Tempo, the archive spirit.

A small, expressive guide connects the room, screen and take-away. Photographic textures, editorial type and brief prompts keep the language close to the archive.

Character & visual directionConcept artwork / p. 16

A trace of the encounter

The visit leaves
with you.

The archive ticket gives the final stop a physical outcome. It carries an image, its context and a small reminder of the visitor's place in the story.

A little piece of the archive.
Take-away design / concept, not a live printing service

05 / Beyond one visit

A shared guide. Other ways of seeing.

The extension studies test the same idea against different collections: geometric play for Luigi Veronesi and a questioning gaze for Joan Fontcuberta.

01 / Luigi Veronesi

Compose through geometry.

A hands-on encounter with shape, color and composition.

02 / Joan Fontcuberta

Look again. Question the image.

An invitation to inspect what photography appears to prove.

The continuity concept

One Tempo.
More than one visit.

The proposed passport collects traces across encounters, giving the visual system a role beyond a single exhibition.

Extension concepts / AI-assisted imagery

Contribution & delivery

Connecting the story,
the space and the screen.

I independently developed the concept, spatial experience, visual direction, interface design, clickable prototype and presentation shown in this case. Research was contributed by my teammate and informed the direction of the proposal.

Design & execution
Yihan Zhao
Setting
MUNAF × NABA course collaboration
Evidence boundary
The project reached a concept proposal and clickable prototype. Spatial views are AI-assisted concept images; installation, technical implementation and visitor outcomes are not verified.
Project material & credits Source notes

Case material: Munaf — Research & Ideation, 45-slide project presentation, Yihan Zhao and Zhuolin Lan, NABA, 2026. Original supplied images are retained without retouching. Web copy condenses the project narrative.

The Choice images are original prototype screens presented as a walkthrough here. This page does not recreate the complete prototype or collect visitor data. Collection photography and references remain credited to their original rights holders. The project author has confirmed permission for public portfolio display.

The spatial overview calls node 02 “The Moment”; the chapter outline and spatial image call it “The Negative.” This page follows the latter.